Search Issue Tracker
Fixed in 9.0.0
Fixed in 7.4.1
Votes
0
Found in [Package]
7.2.0
Issue ID
1225362
Regression
No
Game Object is rendered incorrectly in the Game View when sampling Depth Texture
To reproduce:
1. Open attached project;
2. Open SampleScene;
3. Check the GameView
Expected Result: red color is rendered where sphere overlaps with other objects
Actual Result: the red color is rendered where sphere doesn't overlap with anything
Reproduced with: 7.2.0 (Unity 2019.3.4f1)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GUIManager::DoGUIEvent when focusing on the Game view window on a specific project
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
Add comment