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By Design

Votes

0

Found in

2018.1.0f2

Issue ID

1051047

Regression

No

Sprite Mask does not scale with the Tile Size when using Tiled Draw Mode in the Sprite Renderer

Graphics - General

-

How to reproduce:
1. Open the user-submitted Project
2. Click on the "tile" Object in the Hierarchy
3. In the Inspector WIndow -> Sprite Renderer scale Its Tile size Width
4. Observe the Game View

Expected result: The Sprite Mask adjusts with to the new Object Size
Actual result: The Sprite Mask maintains the original sprite's size

Reproduced in: 2018.3.0a3, 2018.2.0b9, 2018.1.6f1, 2017.4.6f1, 2017.2.3f1, 2017.1.4p2

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