Search Issue Tracker

Won't Fix

Votes

9

Found in [Package]

7.1.7

Issue ID

1209596

Regression

No

[URP][Sorting] VFX cannot be sorted with other transparent objects in URP

Package: Visual Effect Graph

-

Repro steps:
1. Import the attached package in a Universal Render Pipeline-enabled project which has the VFX graph package installed a swell.
2. Select Sorting - VFX in the hierarchy
3. Change the Transparency priority of the VFX to value to a positive and a then a negative number
4. Expected outcome: the VFX rendering order to change compared to the sphere and the particle system objects

Actual outcome: The VFX Transparency Priority doesn't work in URP

Note: possibly the already existing Render Order can be used instead of Transparency Priority?

  1. Resolution Note:

    The URP support isn't complete yet. This sorting feature will be available in 2020 life cycle.

Comments (4)

  1. sergiobd

    Oct 07, 2021 08:50

    Is this resolved?????? In which Unity Version????

  2. Hex0dus

    Feb 26, 2020 15:20

    Why should we vote for something that is more a bug then an feature? Imagine explosions BEHIND objects even if they are placed before of it. This makes VFX-Graph unusable on URP.

  3. Kamyker

    Feb 02, 2020 17:17

    Added render queue here: https://forum.unity.com/threads/added-render-queue-to-vfx-graph-unity-2019-2.820749/

    Works in legacy, dno about urp

  4. Kamyker

    Feb 01, 2020 14:45

    Also the case for legacy rendering

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.