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Won't Fix

Votes

9

Found in [Package]

7.1.7

Issue ID

1209596

Regression

No

[URP][Sorting] VFX cannot be sorted with other transparent objects in URP

Package: Visual Effect Graph

-

Repro steps:
1. Import the attached package in a Universal Render Pipeline-enabled project which has the VFX graph package installed a swell.
2. Select Sorting - VFX in the hierarchy
3. Change the Transparency priority of the VFX to value to a positive and a then a negative number
4. Expected outcome: the VFX rendering order to change compared to the sphere and the particle system objects

Actual outcome: The VFX Transparency Priority doesn't work in URP

Note: possibly the already existing Render Order can be used instead of Transparency Priority?

  1. Resolution Note:

    The URP support isn't complete yet. This sorting feature will be available in 2020 life cycle.

Comments (4)

  1. sergiobd

    Oct 07, 2021 08:50

    Is this resolved?????? In which Unity Version????

  2. Hex0dus

    Feb 26, 2020 15:20

    Why should we vote for something that is more a bug then an feature? Imagine explosions BEHIND objects even if they are placed before of it. This makes VFX-Graph unusable on URP.

  3. Kamyker

    Feb 02, 2020 17:17

    Added render queue here: https://forum.unity.com/threads/added-render-queue-to-vfx-graph-unity-2019-2.820749/

    Works in legacy, dno about urp

  4. Kamyker

    Feb 01, 2020 14:45

    Also the case for legacy rendering

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