Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
0
Found in
2017.4
2018.4
2019.2
2019.3
2019.3.0f1
2020.1
Issue ID
1203456
Regression
No
TrailRenderer's Normals are facing same direction when its Alignment is set to Transform Z and Generate Lighting Data is enabled
How to reproduce:
1. Open the attached project's Scene labeled "TrailNormalTest"
2. Move the "Trail" GameObject around in the Scene
3. Observe trail left behind by the Trail Renderer
4. Rotate Directional Light's X to 260
Expected result: Trail is unlit by Directional Light
Actual result: Trail is lit
Reproducible with: 2017.4.35f1, 2018.4.14f1, 2019.2.16f1, 2019.3.0f3, 2020.1.0a16
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette selected dropdown text does not update when palette is renamed
- ArgumentException thrown and reference to Template gets unset when opening UXML file after editing referenced Template in Play mode
- [iOS][WebGL] Player freezes when multiple properties of a VisualElement are changed at the same time
- Warning 'GetControlID at event ValidateCommand returns a controlID different from the one in the Layout event' is logged when undoing the deletion of an Edited Freeform 2D Light
- ShadowCaster2D breaks on certain Rotation positions when Casting Source is set to PolygonCollider2D
Resolution Note (fix version 2020.1):
Fixed in Unity 2020.1.0a24
Resolution Note (fix version 2019.3):
Fixed in 2019.3.7f1