Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2018.4.X, 2019.3.X
Votes
0
Found in
2018.4.0f1
2019.2
2019.3
2019.3.0b12
2020.1
Issue ID
1201405
Regression
Yes
Timeline window stays locked and cannot be unlocked when re-opening the editor
How to reproduce:
1. Create a new empty project
2. Open Window -> Sequencing -> Timeline
3. In Hierarchy, create and select an empty GameObject
4. In Timeline window, Create and save a new timeline
5. Lock the Timeline window
6. Save the scene
7. Quit and reopen Unity
8. In Hierarchy, select "GameObject"
9. Observe Timeline window
Expected result: The "GameObject"'s timeline is visible and interactable
Actual result: Timeline is locked at a blank state, unable to unlock the timeline window
Reproducible with: 2018.4.14f1, 2019.2.15f1, 2019.3.0f1, 2020.1.0a15
Not reproducible with: 2017.4.35f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment