Search Issue Tracker
Fixed in 2019.2.X
Votes
0
Found in
2018.3
Issue ID
1089270
Regression
No
[Terrain] When painting Terrain and saving project mid-paint, all changes are reverted
Repro:
1. Create/open a project in 2019.1
2. Create new Terrain object via the Hierarchy Context Menu
3. Select the Raise/Lower Height Tool
4. Start painting on the Terrain
5. While painting, press Ctrl + S to save the project
6. Changes to Terrain heightmap will be reverted
We should probably flush all modifications to Terrain heightmaps and alphamaps in this situation. Giving it Severity of 1 because of the data loss
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment