Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.4.0f3
Issue ID
822417
Regression
No
OnParticleCollision(GameObject) triggers when there is nothing to collide with
How to reproduce (or just watch attached gif):
1. Open my attached project "test1".
2. Open scene particlesys.unity.
3. Play the scene
- Note how every time a particle collides with the sphere, the sphere changes colour and the connecting particle disappears
4. Move the sphere elsewhere in the scene view
- Note how the sphere still changes colours sometimes and some of the particles disappear
Reproduced with: 5.4.0p1,5.4.0f3, 5.3.5f1, 5.3.4f1, 5.3.2f1, 5.2.0f3.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit Slider value defaults to min value when the initial value is set in the UXML file
- The Player hangs when unloading a scene using the UnloadUnusedAssets() method
- [iOS] Too many texture parameters error is thrown when running on devices that support the number of parameters
- [MacOS] Trying to pick a Colour from full-screen window breaks Colour Picker Tool functionality
- WebGL Player hangs on first frame when "Autoconnect Profiler" is enabled and large amount of Profiler data is buffered before the first frame
Add comment