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0
votes
Fixed

[Vulkan] Raw image with Render Texture causes UI elements to become invi...

Vulkan

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Dec 06, 2018

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Version/s: 2019.1.0a11

Steps to reproduce: 1. Open new project 2. Add a "Raw Image" UI object and a separate Button object to enable/disable the "Raw Image... Read more

0
votes
Won't Fix

[XR][Android][Cardboard] Scene freezes when a sprite appears in the scre...

XR SDK

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Nov 21, 2018

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Version/s: 2017.3.0b9, 2017.4.13f1

Repro steps: 1. Open QA attached project "repro_1102867" 2. Build and Run on Android 3. Rotate the device and find the cube Actual:... Read more

1
votes
Fixed

Unity Editor Crashes with Transform::CountNodesDeep when importing a cor...

Scene Management

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Nov 21, 2018

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Version/s: 2017.3.0a1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1

To reproduce: 1. Open attached project ("What") 2. Reimport a prefab "PreLevelPopup" -- Editor crash Reproduced with: 2017.4.16f1, ... Read more

0
votes
Fixed

[GLES3][LWRP] Shadergraph shaders are displayed incorrectly on built player

Package: Scriptable Render Pipeline Lightweight

-

Dec 04, 2018

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Version/s: 4.1.0

Steps to reproduce: 1. Open QA attached project 2. Make sure that Graphics API is set to GLES3 3. Build & Run to a mobile device or ... Read more

0
votes
Not Reproducible

Shader variable set with SetColor() resets after refocusing the Editor w...

Package: Scriptable Render Pipeline Lightweight

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Dec 07, 2018

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Version/s: 4.0.0

How to reproduce: 1. Open user-submitted project (IssueProject) 2. Open scene '1' 3. Enter Play Mode 4. Click outside of Unity edito... Read more

8
votes
Not Reproducible

[Freeze] Editor fails to close after using VREditor.SetVREnabledDevicesO...

Asset - Database

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Dec 13, 2018

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Version/s: 2018.1.0a4, 2018.3.0f2, 2019.1.0a1

Steps to reproduce: 1. Download latest attached project(oc link) 2. Run it through command line: <PATHTOEDITOR> -batchmode -quit -pr... Read more

1
votes
Fixed

[Terrain][LWRP] LOD popping of Terrain quad nodes with instancing enabled

Package: Scriptable Render Pipeline Lightweight

-

Dec 17, 2018

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Version/s: 5.3.0, 6.1.0

LOD popping of Terrain quadtree renderer nodes. Behavior is inconsistent with Built-in renderer. Pixel Error on terrain data is set ... Read more

1
votes
Won't Fix

Enabling multiple Unity windows inside a WPF application causes lag when...

Windows

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Nov 02, 2018

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Version/s: 2017.3.0a1, 2018.2.3f1, 2018.3.0a1, 2019.1.0a1

How to reproduce: 1. Open the attached "Test.zip" project 2. Open Multiple Unity Windows.sln 3. Go to the Solution Explorer window -... Read more

1
votes
Fixed

AssemblyDefinitionFiles fail to use Assembly References override correct...

Scripting

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Dec 17, 2018

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

How to reproduce: 1. Open the user-submitted project ("ExplicitPluginReferencesTest.zip") 2. Observe the console error Expected res... Read more

0
votes
Won't Fix

[Android][GLES2]NVIDIA Shield Tablet crash on OPENGLES 2

Mobile

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Dec 12, 2018

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Version/s: 2018.3.0b4, 2019.1.0a12

Steps to reproduce: 1. Open attached"GraphicsPerf-master_FlorianFixes" project 2. Build "Lights" scene with OPENGLES2 Graphics API 3... Read more

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