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Warnings when creating a ScrollView
Steps to reproduce : - create a ScrollView- press play and notice the warnings SendMessage cannot be called during Awake, CheckConsi... Read more
[WSA][WP8.1] @ symbol can't be entered into text field when using Spanis...
To reproduce:1. Build attached project (repro792589.zip)2. Run build on WP10 device3. Make sure spanish keyboard is selected4. Type ... Read more
[ColorSpace] PlayerSettings.colorSpace change does not take proper effec...
How to reproduce: 1. Open attached project2. Open scene TestColorSpace.unity- The Canvas/Image gameobject should have the Bricks spr... Read more
Text fields in Services window looses focus sometimes, making user belie...
it's the same with all inputs in connect. there is already a bug for it, normally the fix for the members should also fix it for Ads. Read more
5.4 editor crash in D3D11, coming from Canvas code (originally VR, but s...
This project keeps shutting down while I'm in edit mode, it's been happenign every 20 minutes, from 5.4.B10 - B12, can't seem to pin... Read more
[Launcher] Home window does not load projects In Cloud
Home window does not load projects In Cloud Steps to Reproduce:Two team members did not have the cloud option in the project launch ... Read more
The sample rate of animation imported to Unity is set 12.5fps if lower t...
How to reproduce:1. Open the attached project2. Open and play 1.scene ( compare two clips with sampleRate-10 & sampleRate-60)3. ... Read more
ScrollRect vibrates with small, world space UIs
Reproduction steps: 1. Open attached "scrollrect_repro" Unity project.2. Open and play "ScrollRect-UnitysVersion" scene.3. Press the... Read more
Exceptions in OnPostProcessBuild scripts do not fail the build
Steps to reproduce: 1. Open the attached project2. Build the only scene in it Expected behaviour: The build should fail as there is ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used