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Votes
0
Found in
2018.4
2019.3.0f1
2020.2
Issue ID
1220865
Regression
No
AnimationStream returns a value only when using the first initialized PropertyStreamHandle
How to reproduce:
1. Open the attached project's Scene labeled "SampleScene"
2. Enter the Play Mode
3. In the Console Window, inspect the "RightFootIK" and "LeftFootIK" values
Expected result: Both values are changing
Actual result: Only the first initialized PropertyStreamHandle returns a changing value
Reproducible with: 2018.4.18f1, 2019.3.4f1, 2020.1.0a25, 2020.2.0a1
Couldn't test with: 2017.4.37f1 (Package Manager does not exist)
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Resolution Note:
This is the expected behaviour of this setup. There are some things that can be changed in the sample code to make it work:
1) Construct a single chain of playable that connects the clip to each animated property playable in turn, then connect to a single output.
2) If multiple outputs are desired, you can use the experimental API to force the previous output to be used as input to the next. See https://docs.unity3d.com/ScriptReference/Experimental.Animations.AnimationPlayableOutputExtensions.SetAnimationStreamSource.html