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0
votes
Won't Fix

[Android]Vulkan performance worse on scene with Dynamic Vertex Buffer ob...

Vulkan

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Nov 28, 2018

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Version/s: 2019.1.0a10

Steps to reproduce: 1. Run "GraphicsPerf-master" project on "DynamicVBO" scene 2. Build for Android 3. Capture frame time in prefer... Read more

0
votes
Fixed

Weird colors on camera feed using ARCore with HDR enabled in Graphics Se...

Package: ARCore

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Nov 30, 2018

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Version/s: 1.0.0-preview.23

When running ARCore with HDR enabled on certain devices (some models of Samsung S8+ and S9+), the green and blue color values in the... Read more

0
votes
Fixed

CursorLockMode doesn't work correctly on Linux

Linux

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Nov 29, 2018

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Version/s: 2018.3.0b11

To reproduce: 1) Open attached project 2) Build and run it for Linux 3) Press Spacebar to switch Lock Mode and observe a) Cursor di... Read more

0
votes
Fixed

"Invalid SortingGroup index set in Renderer" after removing Sorting Grou...

2D

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Dec 04, 2018

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Version/s: 2017.4.0f1, 2018.2.0a1, 2018.3.0a1, 2018.3.0b12, 2019.1.0a1

To reproduce: 1. Open attached project "SortingGroupAssertion.zip" 2. Open "Group1" prefab in Prefab mode 3. Remove the Sorting Grou... Read more

0
votes
Won't Fix

Camera Culling Mask with a Distortion Shader results in black artifactin...

Camera

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Nov 29, 2018

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Version/s: 2018.2.11f1

How to reproduce: 1. Open the attached project ("TestCumtomGrabPass.zip") 2. Open the "TestCustomGrabPass" scene and enter Play Mode... Read more

0
votes
Fixed

[GPU PLM] Directionality artifacts are visible when bounce count is set ...

Progressive Lightmapper

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Dec 04, 2018

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Version/s: 2019.1.0a10

Steps to reproduce: 1. Open CornellBox scene (link in the comments) 2. In the Lighting Settings window set number of bounces to Non... Read more

0
votes
Fixed

Unity crashes when creating 2 or more Sprites in the Sprite Editor after...

2D

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Nov 14, 2018

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Version/s: 2018.3.0b7, 2018.3.0b9

How to reproduce: 1. Open attached project 2. Open a sprite in the given project with the mode set to multiple 3. Open Sprite Editor... Read more

0
votes
Fixed

[GPU PLM] Artifacts are visible after a bake when a directional light is...

Progressive Lightmapper

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Dec 04, 2018

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Version/s: 2019.1.0a10

Steps to reproduce: 1. Open CornellBox scene 2. In the Hierarchy panel, make sure that DirectionalLight is enabled 3. Baked the lig... Read more

8
votes
Fixed

[WebGL] Switching to full-screen causes WebGL player freeze

WebGL

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Dec 04, 2018

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Version/s: 2019.1.0a11

Switching to full-screen causes WebGL player freeze, and stays frozen even when switched back to windowed mode Steps to Reproduce: ... Read more

0
votes
Fixed

Character Collider gets stuck when approaching Convex Mesh Colliders wit...

Physics

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Oct 21, 2018

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Version/s: 2018.1.0a6, 2018.2.0a1, 2018.2.13f1

How to reproduce: 1. Download, extract and open user's attached project (Character Controller Glitch.zip) 2. Open 'SampleScene' 3. E... Read more

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