Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.6.1f1
Issue ID
912459
Regression
Yes
DontDestroyOnLoad appears on a specific scene when no script is enabled in any gameobject
To reproduce:
1. Open repro project(link in edit)
2. Play 'Terrain' scene
Expected: there is no enabled script in this scene so 'DontDestroyOnLoad' should not appear
Actual result: when scene is played, in Hierarchy 'DontDestroyOnLoad' appears
Reproduced: 5.5.3p3, 5.6.0f1, 5.6.1f1
Not reproducible: 5.6.0b11, 2017.1.0b6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Add comment