Search Issue Tracker
By Design
Votes
1
Found in
5.6.4p4
Issue ID
980746
Regression
No
Animation that enables gameObject is broken if gameObject with animator is re-enabled while executing a specific state
To reproduce:
1. Open project, open animator
2. Open 'TestScene'
3. Play scene
4. Select 'Animator' gameObject
5. Re-enable gameObject while it is still in 'TextFromDisabledToEnabled' state
Expected: when 'EmptyWriteDefaults' state will be reached, 'Enabled by default' message will be shown in game view
Actual: 'Enabled by default' text is not shown(blinks once when 'EmptyWriteDefaults' state is reached) (gifs attached)
Reproduced: 5.6.5f1, 2017.1.2p4, 2017.2.1p1, 2017.3.0f3, 2018.1.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] App in Split Screen resizes when rotating device to upside down portrait orientation from landscape orientation
- Fog "Density" field dragging is too sensitive
- Webpage from example hyperlink is missing when opened in the Universal 3D sample template
- Console window loses focus of the last message when a lot of messages are shown in a row
- Shadow artifacts appear when using a merged mesh with a specific Near Plane value in the Play Mode in URP
Add comment