Search Issue Tracker
Active
Under Consideration for 6000.5.X
Votes
0
Found in
6000.0.66f1
6000.3.5f1
6000.4.0b4
6000.5.0a5
Issue ID
UUM-132345
Regression
No
VFX Graph context menu searched Node highlight has a poor contrast in Editor Light Theme
Steps to reproduce:
1. Create new Unity project using High Definition 3D Template
2. Set Editor theme to “Light”
3. In Project window create VFX Asset
4. Open VFX Asset
5. In VFX Workspace press Space
6. In Context menu > Search field search for a Node, for example “Time”
7. Observe yellow highlighted text in context menu
Actual results: Yellowish highlighted text is hard to see in context menu when searched and Editor theme set to Light
Expected results: Highlighted text should have a normal visibility when searched and when Editor theme is set to Light
Reproducible with versions: 6000.0.66f1, 6000.3.5f1, 6000.4.0b4, 6000.5.0a5
Tested on (OS): macOS Silicon Tahoe 26.2 (M1)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
Add comment