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Fixed in 2018.1.X
GI Meta Pass does not see to upload per object information
Note: This is super important for SampleGame project and Photogrammetry demo project that rely a lot on planar mapping.
This should be backport to 2018.1 and maybe before (up to the root of time ?) as this code was like that forever.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- "Unknown managed type referenced" error is thrown on Play Mode enter with Profiler recording
- CapsuleCast from certain positions fails to detect a hit
- ShaderUtil.GetShaderData(shader).SubshaderCount does not count unsupported subshader
- GameObject.GetComponents returns the wrong number of components
- GUI button looks different from Editor in a Build