Search Issue Tracker
Raw Image starts trembling when Canvas Plane Distance is <0.89
To reproduce:1. Open project2. Play scene Expected vs Actual: image should not start trembling Reproduced on: 2017.3.0f3, 2018.1.0b1... Read more
'Paint texture' tab in Terrain editor crashes Editor when deleting terrains
How to reproduce:1. Open Unity2. Load user-submitted project(TerrainCrashTest2.zip)3. Open '1.unity' scene4. Select any 'Terrain' ga... Read more
'Paint texture' tab in terrain editor crasher Editor while duplicating t...
How to reproduce:1. Open Unity2. Load user-submitted project(TerrainCrashTest2.zip)3. Open '1.unity' scene4. Select any 'Terrain' ga... Read more
Can not send network message. Receiver can not keep up with the amount o...
Steps to reproduce:1. Open user attached project2. Build and Run the project with Development Build and Autoconnect Profiler checked... Read more
In CustomEditor changes to a Prefab's instance, done after Reverting, ar...
To reproduce:1. Open "start" scene in the attached project.2. Open a window: Problem -> RevertPrefab.3. Drag "obj" from hierarchy... Read more
[macOS] Crash at "mono_marshal_free_inflated_wrappers > g_log > g_logv >...
Reproduction steps:1. Open the attached project.2. Play the "mainScene".3. Repeat step 2 up to 5 times.- Editor will crash.- Stack t... Read more
[Metal] Crash in ReadPixelsToImage() at TextureReadbackMetal.mm:55
Reproduction steps:1. Open the attached project.2. Build it.3. Click "Left corner partially" a few times.- Application will crash4. ... Read more
[Editor] Crash on switching to any platform
Crash on switching to any platform Steps to repro:1. Create a new project.2. File > Build settings3. Switch to a different platfo... Read more
[Sprite Editor] On changing mip-maps slider value sprite doesn't get blu...
On changing mip-maps slider value on sprite editor window, sprite doesn't get's blurred Steps to Repro:1. Project window > add 2D... Read more
[SpriteShape] Assertion failed error occurs on adjusting bevel cutoff value
Assertion failed error occurs on adjusting bevel cutoff value Steps to Repro:1. Hierarchy > select SpriteShape game object > s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- "Brush Attributes" menus have no padding
- Inconsistent hotkeys in the Terrain tool with the "Terrain Tools" installed and not installed
- "DebugAllocatorMode" option changes when changed in another Editor instance