Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2017.3.X, 2018.1.X
Votes
0
Found in
2017.3.0f3
Issue ID
980553
Regression
No
Editor crashes on profiling::Profiler::FlushChannels after using Profiler.EndThreadProfiling()
Steps to reproduce:
1. Open attached “Voxel Engine.zip” Unity project
2. Open “Development Scene” scene
3. Open Window->Profiler
4. Enter Play mode
5. Exit Play mode
Reproduced in: 2018.1.0b1, 2017.3.0p1, 2017.3.0a5
Note: Profiler.BeginThreadProfiling/Profiler.EndThreadProfiling were introduced in 2017.3.0a5. Does not crash if Profiler window is closed.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Empty scrollable space appears and scrollbar shrinks when scrolling down in the Tile Palette Brush Picks overlay window and List View selected with many saved brushes
- PhysicsCore2D Renderer should ensure it only renders to a base camera in URP.
- Player GameObject can’t be selected in the Hierarchy window during Step 4 of the "Get Started" tutorial in 2D Platformer Microgame because Hierarchy window is masked
- Gradient marker colors are removed when undoing marker movement in the Inspector Gradient field
- Crash on RendererScene::NotifyInvisible when GameObjects are deleted from the Hierarchy in a specific Scene
Add comment