Search Issue Tracker
Fixed in 1.0.0
Votes
0
Found in [Package]
1.0.0
Issue ID
1406988
Regression
No
[UI Toolkit] "OnPointerEnter" isn't called when hovering on an element without releasing a slider
How to reproduce:
1. Open project "Interface 2.0.zip"
2. Enter Play Mode and move the slider
3. Without releasing the pointer move the pointer on the square
4. Observe the square
Expected result: Square changes color
Actual result: Square is not changing color
Reproducible with: 1.0.0 (2021.2.0b6, 2021.2.15f1)
Not reproducible with: 1.0.0 (2021.2.16f1, 2021.2.19f1, 2021.3.1f1, 2022.1.0f1, 2022.2.0a11)
Could not test with: 2019.4.38f1, 2020.3.33f1, 2021.2.0b5 (Errors after downgrade)
Note: Reproducible in Editor and in the Player
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The sidebar reopens when Unity Hub is started when Unity Hub was closed with the sidebar closed
- Characters are invisible in the TextField when certain Japanese characters are used
- "InvalidOperationException" is thrown when using Prefab > Replace to replace a Canvas GameObject with a Prefab that has an incompatible root Transform type
- Looping AudioSource resumes from the wrong playback position when the app is backgrounded and resumed on iOS Safari
- "AnyState Transition Created" action can be undone when pressing "Auto Generate Animation" on the uGUI GameObjects
Resolution Note (fix version 1.0.0):
Fixed in: 2021.2.16f1