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Third Party Issue
Votes
1
Found in [Package]
12.0.0
Issue ID
1344338
Regression
No
[M1][MacOS] Shadow Caster 2D has an incorrect shadow on specific angles when using an M1 Mac
How to reproduce:
1. Open the attached project's Scene labeled "SampleScene"
2. In the Scene View, inspect the shadow casted by the "Square" GameObject
Expected result: Shadow is behind the Sprite in the opposite side of the Light Source
Actual result: There's a shadow going through the Light Source as well
Reproducible with: 7.6.0 (2019.4.28f1), 10.5.0 (2020.3.13f1), 11.0.0 (2021.1.13f1), 12.0.0 (2021.2.0b1)
Comments (1)
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rabiifromspace
Dec 08, 2021 08:56
Is there a temporary solution for this ?
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Resolution Note:
It is caused by an issue where a Metal shader that clamps a value between 0.0 and 1.0 returns -1 in some cases on the M1 GPU. We have filed a Radar ticket with Apple https://chirp.apple.com/problem/83943410.