Search Issue Tracker
AnimatorOverrideController does not switch through animations
Steps to reproduce: 1. Open user attached project ("Animator System Override") 2. Play the scene 3. Press A a few times to switch an... Read more
Profile Analyzer 'Auto Right' tick box causes unnecessary data comparing...
How to reproduce: 1. Create a new project 2. Import the Profile Analyzer package from the Package Manager 3. Open the Profile Analyz... Read more
[GPU PLM] Crash with empty stacktrace when starting bake in the new scen...
Steps to repro: 1. Open the attached project 'case_886275-Progressive_Lightmapper_Adventure_Game' and 'ProgressiveLightmappingExampl... Read more
Errors thrown when animating objects after saving scene while recording ...
As discussed on the forum here http://forum.unity3d.com/threads/animation-animator-problems.337987/#post-2221440. 1. While working... Read more
[Scripting, Editor] Particle system stops playing in scene view if certa...
Steps to reproduce: 1. Open attached project's scene "Test". 2. Select "Particle System" - particles are not emitting. 3. Disable "T... Read more
Button with animation transition gets stuck to Pressed state
To reproduce: 1. Open attached project 2. Open scene 3. Open animator window 4. Select GoToView1 gameobject 5. Press play 6. Click... Read more
'Add Component' button jumps on top of other properties in the Inspector...
Full title: 'Add Component' button jumps on top of other properties in the Inspector window when resizing the Inspector window and p... Read more
Crash on D3D12Fence::Wait when opening HDRP default "SampleScene" scene ...
How to reproduce: 1. Create a new HDRP project on Unity 2019.3.0f6 or 2019.3.1f1 2. Update HDRP to 7.2.0 or 7.2.1 3. Go to Window->R... Read more
[macOS][IL2CPP] Xcode build never completes when building via Terminal
How to reproduce: 1. Open the attached project 2. In the Build Settings, make sure that the "Create Xcode project" option is enabled... Read more
Unity Editor does not mark the Asset dirty after cleaning it up
To reproduce: 1. Download attached "BrokenTextPPtrBug.zip" project and open in Unity 2. Select or double click GlacialBasin_GlowFlo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material