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2D character bones are deatached from body when 2D PSD Importer package ...
How to reproduce:1. Create a project in unity versions from 2018.4.0f1 up to 2019.3.0a92. Open Package Manager (Window->Package M... Read more
Profile Analyzer Inconsistent spacing in Heading tooltips when in Compar...
To reproduce:1. Create a new project and add Profile Analyzer package2. Window > Analysis > Profile Analyzer > Open Profile... Read more
Crash on std::_Func_impl_no_alloc when opening a project
Reproduction steps:1. Open the attached project ”IN-11178.zip” Expected result: The project opens successfullyActual result: The Edi... Read more
C# managed (reference) implementation of mm256_cvttps_epi32 maps to mm25...
How to reproduce:1. Make a new project2. Install Burst3. Make a call to the "X86.Avx.mm256_cvttps_epi32" function Expected results: ... Read more
Saving a prefab with EditorUtility.SetDirty shows prefab's child object'...
To reproduce: 1.Download and open attached project2.Open Scene "Scene"3.Enter Play mode4.Exit Play mode5.Press CTRL+S6.Click the arr... Read more
IndexOutOfRangeException is thrown when typing into TextMeshPro Input Fi...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/test3. Go to the Game view and press the Play button4. Left... Read more
[IMGUI] While searching "type, name, or class" text letters are overlapp...
When searching for type, name, or class in the search box in the "UIElements Debugger" Window, Letters like g/y/j/q are cut from the... Read more
[WebGL] Missing Progress bar for some projects
To reproduce:1. Open any large project (user's project and builds are added in Edit)2. Build and run it on WebGL Expected: when load... Read more
Error about not found PerceptionRemotingPlugin.dll
-e: see title, error logged on opening editor, doesn't impact other things as far as I can see, but haven't tried any VR stuff--erro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled