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[Mac Editor] EditorWindow.focusedWindow returns null when not focused on...
How to reproduce:1. Open the attached project2. Open "SampleScene"3. Click on the Scene View to focus it (observe the "UnityEditor.S... Read more
"GitRepoService::MissingFileError" shown after renaming already commited...
To reproduce: 1. In a new project, create a script named Test2. Publish the script to Collab3. Duplicate the script4. Rename the ori... Read more
[HDRP] Camera relative rendering jitter when performing very small camer...
Reproduction steps:1. Open the attached project ("case_1228885-CameraJitter.zip")2. Open the repro scene ("SampleScene")3. Enter Pla... Read more
Shrinking the Search Window makes the text overlap with other elements
How to reproduce:1. Create a new Project2. Open the Search Window (Window -> Search -> New Window)3. Resize the Search Window ... Read more
Time.realtimeSinceStartup returns delayed time when Android device scree...
Reproduction steps:1. Open the attached project2. Build the project on Android device3. Prepare stopwatch4. Run the project on Andro... Read more
Editor crashes when changing Anti-aliassing quickly
Reproduction steps: 1. Open the attached project with Unity 5.42. Run the only scene in the project3. The scene contains one script,... Read more
[Android] App in Split Screen resizes incorrectly and doesn't fill the e...
Steps to reproduce: 1. Open the attached "ScreenOrientation.zip" project 2. In File > Build Profiles choose Android Platform 3. G... Read more
Sticky Note changes from Dark to Light theme when Editing text
Steps to reproduce: 1. Create a new HDRP Template Project 2. Create a new VFX or Shader Graph 3. Create a Sticky Note 4. Set Sticky ... Read more
Resources.Load<Sprite>() crashes on Sprite::GetRenderData() when there i...
How to reproduce:1. Open attached project2. Open Window > General > Test Runner3. Press Run All Reproducible with: 2019.3.0a1N... Read more
[Scripting] Assembly Definition file will not compile warning appears wh...
How to reproduce:1. Create a 2D project2. Observe the Console window Expected result: no warnings appearActual result: a warning app... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject