Search Issue Tracker
Fixed in 2019.4.X
Votes
0
Found in
2019.3.0a10
2019.3.9f1
Issue ID
1282772
Regression
Yes
Unity crashes when opening project with corrupt ArtifactFB file
How to reproduce:
1. Download and open the project (https://drive.google.com/file/d/1srpz4YBrVtle2RB8am8PNXFzuQagXrAY/view?usp=sharing)
2. Observe the crash when importing the project's assets
Expected result: Project imports its assets without crashing
Actual result: Project crashes, when importing assets
Reproducible with: 2019.3.0a10, 2019.4.3f1, 2020.1.0a1, 2020.1.0b13, 2020.2.0a1, 2020.2.0a15
Not reproducible with: 2018.4.28f1, 2019.3.0a9, 2019.4.4f1, 2019.4.13f1, 2020.1.0b14, 2020.1.10f1, 2020.2.0a16, 2020.2.0b8, 2021.1.0a2
Note: Project does not crash if "ArtifactDB" and "ArtifactDB-lock" files are removed from the "Library" folder
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPropertiesChanged event fires before Player Properties are applied
- Opening Media Pop-out in “Before You Start” Tutorial throws “Styles” and “Styles_Dark” messages in the Console window
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Asset name is not shown in the Undo History window when a sprite is modified
- Moving a Tab to a floating window fails when floating windows are docked next to each other
Resolution Note (fix version 2019.4):
Does no longer reproduce with 2019.4.4f1, 2020.1.0b14, 2020.2.0a16