Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
2017.1.0b1
Issue ID
901454
Regression
Yes
Making a prefab from a Canvas child overrides active object recttransform
Steps to reproduce:
1. Open attached project, scene "Repro2"
2. Find the child "Bar" of "Canvas" gameObject
3. Drag it into the project view, making a prefab
4. Observe Recttransform malfunctioning
Expected outcome: Prefab gets made with recttransform of child not being corrupted.
Actual outcome: Prefab gets made, recttransform overriden by parent canvas
Reproduced on 2017.1.0b1, 5.6.0p2, 5.6.0f1
Does not reproduce on 5.5.3p1, 5.6.0b11
Regression introduced in 5.6.0f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment