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Project Auditor window Assembly and Areas Filters results are highlighted
Reproduction steps:1. Create a new project2. Window > Analysis > Project Auditor3. Press “Install rules” button in Project Aud... Read more
UI Builder's Canvas stays blue when a Visual Element within its bounds w...
How to reproduce:1. Open the attached project "UIToolkitCanvas"2. Open the "Test" UI Document3. Make sure the "Canvas Background" is... Read more
Mathematics hash function returns different results when compiled with B...
How to reproduce:1. Open attached project "IN-124637"2. In the menu bar click on "Test/Burst Compiled"3. In the menu bar click on "T... Read more
Placed cursor can be moved to the right by pressing most of the keyboard...
Reproduction steps:1. Create a new project2. Window > Analysis > Project Auditor3. Press “Install rules” button in Project Aud... Read more
Tiny unscaledDeltaTimes (~1e-5 s) happen randomly in the iOS/Android Player
Steps to reproduce:1. Open the attached “IN-125290“ project2. Build and Run the Android or iOS Player3. Observe the debug window ins... Read more
Errors are thrown after dragging items over the Hierarchy when the Behav...
How to reproduce: Create and open a new project Create a Sphere in the Hierarchy and make a Prefab of it Go to Window → Package Mana... Read more
Terrain heightmap loses precision on Android and iOS when the heightmap ...
Reproduction steps:1. Open the attached “IN-125345“ project2. Switch to the iOS or Android Build Platform3. Run the included play-mo... Read more
[Linux] Broken icon when creating new Simple Graph Asset in Project window
Steps to reproduce:1. Create new Unity project2. Import provided script to the project “NewMonoBehaviourScript.cs”3. Create Simple G... Read more
Shader flickering due to incorrect CBUFFER value for a frame in custom R...
Steps to reproduce:1. Open attached user's project "ShaderBindingIssue.zip"2. Open the "SampleScene.unity" Scene3. Enter to play mod... Read more
[VFX Graph] Discrepency between Quad and Mesh Output
Steps to reproduce: Open an HDRP project. Import the provided package. Open the scene named {}Chelou{}. Open the VFX asset called {}... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask