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Touch is not registered on mobile devices on the UIToolkit Button when u...
How to reproduce:1. Open the user’s attached “buttonIssue.zip” project2. Open “Gameplay.asset” (Assets/UI Toolkit/Settings/Panel Set... Read more
Memory Leak warnings appear when creating a Prefab
Reproduction steps:1. Open the user-attached "My project (2).zip" project2. Create a new GameObject in the Hierarchy window3. Drag t... Read more
Performance drops when large VFX effects are rendered
Reproduction steps:1. Open the user’s attached project2. Open the “Assets/Scenes/MainMenu/MainMenu.unity” Scene3. Enter the Play Mod... Read more
HDRP Shader Graph uses the wrong time value for interpolators when Trans...
How to reproduce:1. Open the user-attached project “InterpolatorsWrongWhenMVEnabled”2. Open the “Test” scene3. Enter the Play Mode4.... Read more
“OnMouseEnter” or raycast is triggered when the cursor is not on the tar...
How to reproduce:1. Open the user’s attached “Ray timing demonstration.zip” project2. Enter Play Mode3. Place the cursor near the ar... Read more
Render Features that do not directly inherit from ScriptableRendererFeat...
Reproduction steps: 1. Open the user-attached "InheritFromScriptableRenderFeature" project2. Open "Assets/Settings" and left-click o... Read more
LoadSceneAsync and allowSceneActivation=true don't set the newly loaded ...
How to reproduce:1. Open the user-attached project “My Project”2. Open the “A” scene3. Enter the Play Mode and press the “Space” key... Read more
The Scene view Camera does not move when Vertex/Edge/Face Selection is s...
Reproduction steps: Create a new project Install ProBuilder in the Package Manager Open the ProBuilder window Select the Vertex/Edge... Read more
URP Environment Reflection is not displayed when loading a Scene from an...
How to reproduce:1. Open the “DirectLightBugReport“ project2. Open the “SceneToBuild“ scene3. Enter the Play mode4. Observe the Game... Read more
ArgumentOutOfRangeException when entering Play Mode in the Benchmark sce...
Repro steps: create a new project with the latest 2022.3 and the new URP Sample Scenes template Locate and open the Benchmark Scene ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used