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Instantiating a prefab in a scene with InstantiatePrefab does not set sc...
Reproduction steps: 1. Download user's project and open in Unity 2. Open scene "P1" 3. Select "Obj1" in Hierarchy 4. Press "Clone Ri... Read more
[PLM] Converged lightmap results are not cached
In Progressive Lightmapper, converged lightmaps with Auto mode enabled are not written to GI cache. Therefore all the lightmaps need... Read more
Screen.SetResolution set to FullScreenMode.MaximizedWindow does not keep...
Reproduction steps: 1. Open the attached project "change-mode.zip"; 2. Go to the build settings and build the project for MacOS; 3. ... Read more
[TextMeshPro] Selecting text in a Rotating TextMesh Pro InputField is w...
How to reproduce: 1. Open given Unity project 2. Enter "ReproScene" scene 3. Enter Play Mode 4. Select some text in the Unity InputF... Read more
Physics.CapsuleCastNonAlloc returns incorrect results with a Concave Mes...
Reproduction steps: 1. Open the attached project "New Unity Project (5).zip"; 2. Open the demo scene; 3. Enter a play mode and selec... Read more
"Root Asset with id 0 not valid!!" Error occurs on upgrading a project f...
Error occurs after upgrading a project created with 5.5 to 2018.1 to 2018.2.0b2 Unity version Steps to Repro: 1. Create a new proje... Read more
[Timeline] Root motion offsets are ignored with when using Generic anima...
To reproduce: 1. Open user's attached project 2. Enter Play mode Expected: Root motion offset should allow the model to carry on fr... Read more
[Windows] Zapis crashes when executing a method from DLL
To reproduce: 1. Download project from a link and open in Unity 2. Open "Main" scene 3. Enter Play mode 4. Press "Sudoku 3x3" butto... Read more
[Shuriken] "ArgumentException" is thrown on console when editing points ...
"ArgumentException" is thrown on console when editing points on the line in "LineRenderer" component Steps to Reproduce: 1. Create... Read more
Editor crashes on Play when using .NET 4.6 on specific project
Reproduction steps: 1. Open the user's attached project; 2. Try to play the main scene. Actual results: The project crashes without... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects