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Panning to sides causes the Camera clipping a GameObject in Scene view w...
How to reproduce:1. Create a new project2. Create a new GameObject3. Set the camera to Orthographic (isometric) projection mode4. Vi... Read more
[iOS] Screen.safeArea isn't right for devices with Dynamic Island when i...
Steps to reproduce: Open attached project (test-cutouts.zip) Switch to iOS and make a build Deploy to a device with Dynamic Island (... Read more
“Opening snapshot” window stuck on "Crawling GC handles" process when op...
How to reproduce:1. Open the “Blank22-3-8“ project2. Open the Memory Profiler (Window > Analysis > Memory Profiler)3. Select t... Read more
Surface input is not updated when changing Sprite renderer's Sprite value
How to reproduce:1. Download and open the attached project2. In the Hierarchy window, select "SpriteGO"3. In the Inspector window, c... Read more
[Android][URP] Visual artifacts on GameObjects when using Forward+ Rende...
Steps to reproduce:1. Open the attached “ForwardPlusRenderingTest” project2. Build And Run the project on the device3. Observe the d... Read more
[Quest] [XR Interaction Toolkit] XR exhibits a lag in pose tracking when...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Connect Quest or Q... Read more
[URP] Graphics & Graphics Driver memory usage increases when adjusting C...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Open the Profiler Wind... Read more
Error "The type or namespace name 'PBXProject' could not be found" is th...
Reproduction steps:1. Open the attached “ASDQWE” project Expected result: No compilation error is thrownActual result: Multiple “err... Read more
Prefab variable overrides of a serialized class aren’t saved when changi...
How to reproduce:1. Open the attached “Prefab Override Repro.zip“ project2. Open the “TestScene“ Scene3. Select the “TestPrefab“ Gam... Read more
Menu items and Unity editor icon disappear when importing a project with...
When opening a project that has a lot of textures in it for the first time, when Unity finally opens you will notice that the menu b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used