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Device Simulator does not register keyboard inputs when in Play Mode
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
[URP] View from main Camera is not rendered when Opaque Texture is enabled
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Open URP.asset in ... Read more
[HDRP] alpha channel doesn't mapped properly with Triplanar
With the regular Lit.shader and Triplanar feature used, the alpha channel seems to not be mapped propery, see screenshots Read more
Parameter value does not update correctly if changed by dragging in a Sc...
1. Open the attached "ReproProj.zip" project2. In the Project window, double-click on the "Assets/Prefabs/Cube" Prefab to open the P... Read more
[VFX] Indeterminate object field are "hidden" instead of greyed out
Create a new VFX Graph using a simple loop template In the output, connect a Texture2D node to the MainTexture slot Actual result: t... Read more
[2D] Collider2D.Cast does not respect the collision matrix
Steps to reproduce:1. Open the attached user's project "IssueReproducible.zip"2. Open "SampleScene.unity"3. Enter Play Mode4. Observ... Read more
[Android] "Burst error BC1200" is thrown when building for the Android P...
First mentioned by user in Burst forums (click here to see forum post)Also discussed internally some in our team-burst channel (clic... Read more
Game view appears pink in a URP project when Dynamic Resolution and Anti...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "Assets/Scenes/SampleScene.unity" scene3. Observe the Game ... Read more
[MacOS] Shortcut for the “Create Empty Child” command works just once if...
How to reproduce:1. Create a new project2. Go to the Shortcuts window and change the “Move” command shortcut to “N”3. Go to the proj... Read more
Destroying AnimationOutput writes to the animator default values, breaki...
Steps to reproduce: Open the attached project: "AnimationOutput_Repro" 2. Open "DefaultValues-TestScene.unity" Scene Enter Play mode... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used