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Crash on adding Polygon Collider to transperent Texture with specific Tr...
How to reproduce: 1. Open the user-submitted project 2. Add the "hexagon-png-other-resolutions-276-240-pixels-553" sprite from the ... Read more
.NET 3.5 successfully compiles C#6 features when LangVersion set to C#4 ...
Using .NET 3.5, the C# project that is generated by Unity has a supported language version of 4: <LangVersion>4</LangVersion> Howeve... Read more
NullReferenceException is thrown when in Timeline window pressing "Home"...
How to reproduce: 1. Create new project 2. In Project window, create a timeline by right-clicking the window -> Create -> Timeline 3... Read more
[Windows] Jitter when fullscreen window mode used on a monitor with a lo...
Steps to reproduce: 1. Open user provided project 2. Build and run 3. Inspect camera movement jittering -- When ran in Fullscreen Wi... Read more
[TextMeshPro] Crash on UI::CreateUIVertexStreamInternal when resizing ca...
How to reproduce: 1. Open the "QATestScene.rar" project 2. Open the "EditorTest" scene 3. Press Play 4. Right Click to enable mouse ... Read more
Crash on GetLastPathNameComponent while importing package
How to reproduce: 1. Open the "Package Crash.zip" project 2. If Unity didn't crash, close Unity Actual result: Unity crashes. Repr... Read more
Crash on BaseUnityConnectClient::PrepareConfigRequest when exiting Play ...
How to reproduce: 1. Open the "PlayerLoop Crash.zip" project 2. Press Play 3. Exit Play mode 4. Repeat steps 2-3 Actual result: Uni... Read more
Crash on Object_CUSTOM_GetName when changing scene if Script Execution O...
How to reproduce: 1. Open the attached project 2. Open the "Level_01" scene 3. Open the Script Execution Order window 4. Press Play ... Read more
SceneView.CameraMode.drawMode does not update the top left dropdown in t...
To reproduce: 1. Open Scenes/SampleScene.unity and look at the cube 2. Open the window in Window/SceneViewSwitch 3. Focus the Scene ... Read more
[WebGL] Player continues to run after webgl-content is removed from DOM
Reproduction steps: 1. Open the attached project. 2. Build and run it for WebGL. 3. Press the "remove webgl-content from document" b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects