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“UnityException: Could not find the requested Platform Texture Settings...
Reproduction steps:1. Open the attached “ASDQWE” project2. In the Project Window, select the “TEXTURELOCATION” Texture3. Observe the... Read more
References of an imported asset are lost and fileID is changed when it i...
How to reproduce:1. Open the “ScriptedImporterIssues.zip“2. Rename the “MyImage“ asset to “MyImage2“3. Select the “GameObject“ and n... Read more
Old style buttons are shown in the Nodes when using the Visual Effect Graph
How to reproduce:1. Create a new project with a 3D (URP) or 3D (HDRP) template2. Add a new Visual Effect Graph3. In the Visual Effec... Read more
Lighting is not working when one of the Entities is very far away
Reproduction steps:1. Open the attached project “RenderBug”2. Open the “Assets/OutdoorsScene” Scene3. In the Hierarchy window enable... Read more
Items that are not referenced in Scene are selected when exporting Scene...
h5. Reproduction steps:1. Open the attached project "ReproProj"2. In the Project window search for “DoorBreak” Scene3. Right-click “... Read more
[Android] [Quest] Video freezes after the first frame when ran on Quest
Reproduction steps:1. Open the attached project "ReproProj" with the Android platform selected2. Open the “/Assets/Scenes/SampleScen... Read more
[IL2CPP] [Android] Player crashes (il2cpp::os::Image::GetImageUUID) when...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Export the project... Read more
Physics Debug overlay toggles are displayed incorrectly when a “Characte...
How to reproduce:1. Open the “CollisionGeometryStripped” project2. Open Physics Debugger (Window > Analysis > Physics Debugger... Read more
[Linux][Plastic SCM] Crash on mono_class_get_name and misbehavior of Uni...
Reproduction steps:1. Open the attached “BugRepro” project2. Click Window > Unity Version Control3. In the Unity Version Control ... Read more
[Context Menu] [Linux] Target Platform dropdown options are not displaye...
{}Reproduction steps{}: Create a new project Open the Build Settings Window Click on the "Target Platform dropdown" {}Expected resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used