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Won't Fix
Won't Fix in 6000.3.X
Votes
0
Found in
2022.3.66f1
6000.0.58f1
6000.2.5f1
6000.3.0b2
Issue ID
UUM-117566
Regression
No
Font Asset Creator Font Face dropdown is active but does nothing when clicked if the Font has Include Font Data disabled
Steps to reproduce:
- Create a new Unity project using the Universal 3D template
- Open the Font Asset Creator window (Window > Text > Font Asset Creator)
- Select a Font that has Font Data disabled or the default LegacyRuntime font in the Source Font
- Click the Font Face dropdown
- Observe the Font Face dropdown
Actual results: The Font Face dropdown is active and does nothing when pressed
Expected results: The Font Face dropdown is disabled or greyed out
Reproducible with versions: 2022.3.66f1, 6000.0.58f1, 6000.1.16f1, 6000.2.5f1, 6000.3.0b2
Tested on (OS): macOS Silicon Sequoia 15.6.1
Notes:
- Also, the "Make sure "Include Font Data" is enabled in the Font Import Settings." warning only appears when generating the font atlas
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Resolution Note:
It's a legitimate bug but falls below the threshold for us to fix in the foreseeable future. Note, in general, the Font Asset Creator window is very low priority for us to improve, and that unfortunately includes minor fixes like this one. We will of course fix major issues like crashes.
Also, the Font Asset Creator window will be significantly when we remove TextCore and switch everyone to ATG.
Resolution Note (6000.3.X):
It's a legitimate bug but falls below the threshold for us to fix in the foreseeable future. Note, in general, the Font Asset Creator window is very low priority for us to improve, and that unfortunately includes minor fixes like this one. We will of course fix major issues like crashes.
Also, the Font Asset Creator window will be significantly when we remove TextCore and switch everyone to ATG.