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Under Consideration for 6000.2.X, 6000.3.X, 6000.4.X

Votes

0

Found in

6000.1.16f1

6000.2.0f1

6000.3.0b1

6000.4.0a1

Issue ID

UUM-117564

Regression

No

[RenderingDebugger][WebGL] The build crashes when changing Map Overlays in the Rendering section

-

Steps to reproduce:

  1. Download attached project and open in Unity.
  2. Switch platform to WebGL in the Build Settings.
  3. Enable Development Build in the Build Settings.
  4. Build and Run project on the device.
  5. Once the project is launched, press L.Ctrl+Delete(on the Mac) to enable the Rendering Debugger overlay.
  6. Select the top right arrow to move to the Frequently Used window.
  7. Change Map Overlays >> Depth >> Motion Vector.

Observe the build crash.

Actual results: WebGL should not crash.

Expected results: WebGL build crashes.

Reproducible with versions: 6000.1.16f1, 6000.2.0f1, 6000.3.0b1

Tested on (OS): 
MacBook Pro (16-inch, 2021), CPU: Apple M1 Max, Memory: 64 GB, macOS: 15.5

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