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Information box icons are not contained within the information box bound...
Reproduction steps:{}{}1. Create a new project2. Open Render Pipeline Converter window (Window > Rendering > Render Pipeline C... Read more
Hierarchy V2 search lens button highlight is dark on light theme and bar...
Steps to reproduce: Create a new Unity project using the Universal 3D template Enable Hierarchy V2 (Unity > Settings > General... Read more
[Windows] Special characters in file names are sorted to the end of the ...
Reproduction steps:1. Open the attached “IN-115061” project2. In the Project window, open the folder “Assets/Audio/Examples”3. Using... Read more
Build fails with "The type or namespace name 'AppUI' does not exist in t...
Reproduction steps:1. Open the attached project "ReproProj"2. Open Build Profiles3. Select Windows platform4. Click Build5. Create a... Read more
In Deferred rendering path, mixed lights don't render when enabling "Use...
To reproduce:1. Open the attached “IN-115065_DeferredMixedLightingBug.zip“ project2. Open the “Assets/Scenes/DeferredMixedLightingBu... Read more
Hierarchy V2 Search bar has unused text space when the Search bar is fil...
Steps to reproduce: Create a new Unity project using the Universal 3D template Enable Hierarchy V2 (Unity > Settings > General... Read more
Context Menu option is automatically selected when the menu is invoked a...
Reproduction steps:1. Create and open a new project2. Create a new GameObject in the Hierarchy3. Add multiple Components to the GO u... Read more
TerrainLitDepthNormalsPass is using uint4 instead of uint for outRenderi...
Reproduction steps:1. Create a new URP project2. From the Project window, search for “TerrainLitDepthNormalsPass.hlsl” and open it (... Read more
“Audio Random Container” allows adding unlimited number in “Audio Clips”...
Steps to reproduce:1. Create new Unity project2. Create Audio Random Container (Project window > Create > Audio > Audio Ran... Read more
WebGL build dependencies are not refreshed until the Editor is restarted
Reproduction steps:1. Open the “IN-113016” project2. In Build Profiles (File > Build Profiles), activate the Web Build Platform3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask