Search Issue Tracker
Won't Fix
Votes
0
Found in
6000.1.16f1
6000.2.0f1
6000.3.0b1
6000.4.0a1
Issue ID
UUM-117559
Regression
No
[RenderingDebgger][WebGL] The Overlay is shaking, making it really hard to interact with the selections
Steps to reproduce:
- Download attached project and open in Unity.
- Switch platform to WebGL in the Build Settings.
- Enable Development Build in the Build Settings.
- Build and Run project on the device.
- Once the project is launched, press L.Ctrl+Delete(on the Mac) to enable the Rendering Debugger overlay.
- Select the top right arrow to move to the Frequently Used window.
Observe the shaking overlay.
Actual results: The overlay is shaking, making it hard to select any options.
Expected results: The overlay should not shake.
Reproducible with versions: 6000.1.16f1, 6000.2.0f1, 6000.3.0b1
Tested on (OS):
MacBook Pro (16-inch, 2021), CPU: Apple M1 Max, Memory: 64 GB, macOS: 15.5
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
Resolution Note:
Known bug from the uGUI implementation.