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Package bulk action button hidden when plenty of space to display
h5. Description: Package bulk action button hidden when plenty of space to displayh5. Repro Steps: Open Package Manager From List vi... Read more
Local volumetric clouds are drawn before injection point "After Opaque A...
Reproduction steps:1. Open the attached project "CustomPassInjectionPoint"2. Observe the Game view Expected result: the red box isn'... Read more
Player crashes when Auto connect is enabled for Terrains in the Terrain ...
How to reproduce:1. Open the “IN-50035_repro“ project2. Navigate to File → Build and Run Expected result: Project is running on Play... Read more
Application.targetFrameRate has no effect on the frame rate when used in...
Reproduction steps:1. Open the attached project “WebGLbug“2. Build and run the Player (File > Build And Run)3. Observe the Consol... Read more
Mesh disappears when double-clicking a vertex in the Skinning Editor
Reproduction steps:1. Open the attached "repro_IN-48526.zip" project2. In the Project window, go to "Assets > Sprites" and select... Read more
WebGL Player crashes with “An error occurred running the Unity content o...
Reproduction steps:1. Open the attached “ASDQWE” project2. In the Menu bar, click on File > Build Settings3. In the Build Setting... Read more
Visual Scripting For Loop node loops infinitely when First > Last and St...
Reproduction steps:1. Open the “ForLoopStripped“ project2. Open the “Sample” scene3. Enter Play Mode Expected result: “For Loop Exit... Read more
Material becomes transparent when it's away from a light source
Reproduction steps:1. Open the attached "repro_IN-48188.zip" project2. Enter the Play Mode3. Pick up the candle on the ground to see... Read more
[iOS] Application freezes or has a delay for a short time when using the...
How to reproduce:1. Build And Run the user’s attached “ios-delay-test-input-system-gyro.zip” project on an iOS device2. Rotate the d... Read more
[DOTS] Crash on block_merge_next when using EntityQueryBuilder multiple ...
{}Reproduction steps{}: Open the project "pr_blobario" Open Multiplayer Playmode Tools, and make sure the PlayMode Type is "Client &... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used