Search Issue Tracker
Setting WebGLInput.captureAllKeyboardInput to false makes text in the we...
Reproduction steps: 1. Open the "bug.zip" project 2. Make sure to select the "TestT" WebGL template 3. Build the only scene and run ... Read more
Editor creates multiple instances of an object selected in the hierarchy...
Steps to reproduce: 1. Download and open attached project 2. Open scene "test" 3. Hit play 4. Hit play again to stop 5. Click on "Te... Read more
[GearVR | Note4] Note4 GearVR renders black screen when splash screen en...
1) ensure VR enabled 2) ensure Oculus SDK in list 3) ensure splash screen enabled 4) deploy to Note4 5) Observe screen render black Read more
A CanvasRenderer with multiple materials doesn't render correctly when r...
Steps to reproduce: 1. Open attached project "RenderIssue.zip" 2. Expand Canvas game object and delete one Image for blue material t... Read more
Instantiating non-readable texture crashes Unity on Texture2D::AwakeFrom...
How to reproduce: 1. Open the attached project 2. Open "scene" scene 3. Select Directional Light, change Obj Array size to 1 and att... Read more
Keyframe at frame 0 generated incorrectly when rotating pbject with child
Steps to reproduce: 1. Open attach file. 2. Open Scenes -> Test scene 3. Open animation window pick any frame except frame 0 and rot... Read more
UI Elements in ScrollView repositioned on Android device.
Steps to reproduce: 1. Open attached project 2. Build on android -UI elements are repositioned incorrectly in ScrollView Expected r... Read more
Google Play Games Services plugin throws compiler errors on 5.5.0b7, 5.5...
Steps to reproduce: 1. Open the project 2. Notice that Google Play Games services throws compiler errors in console Expected: fresh... Read more
Undoing the creation of a custom type gameobject results in a crash
Steps to reproduce: 1. Download and open attached project 2. In the hierarchy window, Right click--> Tilemap to create the custom ti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ArgumentOutOfRangeException when manipulating the Project Settings search bar
- [Linux] Touch freezes in Player when any mouse button is clicked
- UnityEngine.Rendering.Volume.OnEnable() is called twice before OnDisable() creating multiple copies of the same volume when a volume is enabled right after Domain Reload when entering Play Mode
- Hinge Joint transforms are reset when toggling the "useMotor" property
- Motion Vector texture reports incorrect Mesh data when Mesh is coming from off-screen