Search Issue Tracker
Fill tessellation doesn't work and Warnings logged for Closed 2D Shapes ...
How to reproduce:1. Create a 2D Project2. In Hierarchy right click and create 2D Objects > Sprite Shape > Closed Shape3. Selec... Read more
A memory leak occurs in the Player when Two Cameras are used and one of ...
How to reproduce:1. Open the “Double_Camera_Bug“ project2. Open the “SampleScene”3. Enable “Development Build”, “Autoconnect Profile... Read more
Some enums from flag enum are not shown in the dropdown menu if it has a...
How to reproduce:1. Open the attached “ItemsOrders.zip” project2. Open “SampleScene” Scene3. In the Hierarchy window, select “GameOb... Read more
Aseprite Importer generates a wrong size and offset Texture 2D
How to reproduce:1. Open the user-attached project “Bug Report Aseprite Importer”2. Expand the “Stone Floor Tiles Import Settings” A... Read more
Errors in console when importing Nature Starter Kit package into project
Create a 3D Core project Install the "Nature Starter Kit 2" asset (linked in notes) Observe console Expected Result: No errors in co... Read more
RetryCount is not working when sending HTTP requests
Reproduction steps:1. Open the attached project "TestRetry"2. Build Addressables3. Enter Play mode and wait a few seconds Expected r... Read more
[VFX] Custom HLSL / Parsing Error with nested curly brace
Step to repro- Import package- Open VFX- Observe failure (while HLSL is actually valid) !image-2023-06-22-15-10-27-105.png|thumbnail! Read more
Particles flicker when Compute Culling is Off and Frustum Culling is On
How to reproduce: Import the attached VFX in your project Drag it to the scene Expected result: Particles do not flicker Actual resu... Read more
When multi-editing GameObjects with Seriliazed Enum fields, changes are ...
Steps to reproduce:1. Open the attached user's project "MultiSelectIssue.zip"2. Open "Scenes/SampleScene.unity"3. Select both Enum1 ... Read more
Crash on GUIView::ProcessInputEventFromAPI when closing a window
Reproduction steps:1. Open the attached “repro-project“2. Close the “Scene Bookmarks“ window3. Observe the crash Reproducible with: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used