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Fixed in Unity 5.4.3

Votes

0

Found in

5.3.6f1

Issue ID

826201

Regression

Yes

Application.persistentDataPath returns external storage path regardless "Write Access" setting

Android

-

-

Priority: 2Necessary for shipping a final release

-

Severity: 2Core functionality majorly impacted

Reproduction steps:
1) Open "826201_ExternalStorage.zip" project
2) Make sure that "Write Access" in Player Settings is set to "Internal Only"
3) Build and run "repro" scene
4) Watch Debug.Log message using adb

Expected result:
Should be printed path typical to internal storage (starts with "/data/")

Actual result:
Path, which is typical for external storage is being printed (starts with "/storage/")

Regression from 5.3.5p7

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