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Memory regression when loading Asset Bundles since 2022.2.21f1
Steps to reproduce:1. Open the attached user's project "MemoryTestProject.zip" with 2022.2.20f12. Build the project, run it, wait fo... Read more
[Android] Player crashes on "ParticleSystem.customData.GetVector" when G...
How to reproduce:1. Open the "IN_44468" project2. Connect the device3. In the Build Settings "Run Device" dropdown select the desire... Read more
[Entities Graphics] [Android] Player crashes when loading content with E...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/_Scenes/Game.unity” Scene3. Build And Run on Android... Read more
Enums are serialized incorrectly when one of their values has an "Obsole...
Reproduction steps:1. Open the "IN-44663.zip" project2. Open “Assets/Scenes/SampleScene”3. In the Hierarchy window, select the "Test... Read more
[Quest] [OpenXR] GameObject with OVRSpatialAnchor wobbles in Player when...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Build And Run on a... Read more
[MacOS] Custom menu does not display shortcut modifier when the shortcut...
How to reproduce:1. Open “MenuItemShortcutBug.zip”2. Press "Custom Menu" in the menu bar3. See the drop-down menu options Expected r... Read more
RadioButtonGroup choices list doesn't clear when the script is not in a ...
Reproduction steps:1. Open project “My project (26) 2.zip”2. Open script “Test.cs”3. Attach debugger to Unity Editor4. Add a breakpo... Read more
Controller input is ignored when Editor is not focused
How to reproduce:1. Open the “Editor_Focus_Controller_Bug“ project2. Open the “Scene_Example_Warriors”3. Enter Play Mode4. Unfocus t... Read more
[WebGL] GameObjects are not rendered when they are located in Sub Scenes
How to reproduce:1. Create a new project with the “3D Core” template2. Add the latest Entities Package (Window > Package Manager ... Read more
Memory is leaked in Play Mode when URP and Netcode for Entities are used...
How to reproduce:1. Open the “Entities_URP_Memory_Leak“ project2. Open the “SampleScene”3. Make sure “Leak Detection Level” is set t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used