Search Issue Tracker

0
votes
Fixed

If Canvas Scale Mode is "Scale With Screen Size" the text and its UI Tex...

UI

-

Aug 29, 2016

-

Version/s: 5.4.0f3

Reproduction Steps: 1. Open Project "Test017" 2. Open test scene 3. Look at the Game View window and notice that there are text fiel... Read more

0
votes
Not Reproducible

Resizing layouts does not always repaint and clear borders

Editor - Other

-

Sep 01, 2016

-

Version/s: 5.5.0b2

Steps to reproduce: 1. Open any project. 2. Resize windows/layouts in fastly. Sometimes it does not clear/redraw borders. Not repr... Read more

0
votes
Duplicate

Unity 5.5.0 editor freezes when changing Editor Layout

Editor - Other

-

Sep 01, 2016

-

Version/s: 5.5.0b2

Reproduction Steps: 1. Open any project on 5.5.0 beta 1 or 2 2. Try changing layout to Tall or Wide 3. Notice that Editor froze Rep... Read more

0
votes
Fixed

No dedicated field to enter Plus serial key on OSX

License

-

Sep 01, 2016

-

Version/s:

Steps to reproduce: 1. Launch editor 2. Open Manage License window Actual: observe that entry field is called "Unity Professional ... Read more

1
votes
Fixed

[UWP] UnityEvent.RemoveListener doesn't remove event on builds with .NET...

Windows Store Apps

-

Aug 31, 2016

-

Version/s: 5.3.5p7

Steps to reproduce: 1. Open and build attached project 2. Run build and when it starts click on "Attach Block" button, this will ad... Read more

0
votes
Fixed
4
votes
Fixed

Unable to edit or delete tags in editor.

Themes

-

Sep 01, 2016

-

Version/s: 5.5.0b1

How to reproduce: 1. Create new/open project. 2. Select an object you want to set tag for. 3. Press "Add Tag" 4. Press "+" to create... Read more

0
votes
Fixed

[Networking] [Profiler] Editor Crash on closing standalone Player with a...

Profiling

-

Aug 31, 2016

-

Version/s: 5.5.0b2

Crash happened only twice. 1. Run Standalone as Host. 2. Run in Editor as Client. 3. Run Profiler - Set Active profiler as OSXPl... Read more

0
votes
Won't Fix

[GLES20][SM20][Directional Specular] mode needs a fallback for SM2.0 har...

Global Illumination

-

Feb 16, 2015

-

Version/s:

When falling back to the non-directional shader we sampled incoming intensity from the lightmap but the shader interprets it as bake... Read more

1
votes
Fixed

[WSA][UWP] Building script which has nested generic class causes referen...

Windows Store Apps

-

Aug 30, 2016

-

Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project 2. Build it to UWP or WSA 3. Notice Reference rewriter errors in console Reference rew... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.