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0
votes
Fixed

[TrailRenderer] Changing position of a parent object makes end vertices ...

Shuriken

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Aug 16, 2016

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Version/s: 5.4.0f3

Reproduction steps: 1. Open the "bug.zip" project. 2. Open the "Test" scene. 3. Move "Transform" gameobject forward. 4. Notice the t... Read more

0
votes
Duplicate

Crash on AnimationCurveTpl<Vector3f>::EvaluateClamp when legacy animatio...

Animation

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Aug 16, 2016

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Version/s: 5.4.0p1

Steps to reproduce: 1. Open "AnimCrash" project 2. Open "CrashScene" scene 3. Play in editor Results: The editor crashes after seve... Read more

0
votes
Fixed

[Android] Resources.LoadAsync: stall in LockPersistentManager when launc...

Android

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Aug 10, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1) Download attached project and open in Unity. 2) Build and run project on a device.(make sure Autoconnect Pro... Read more

0
votes
Fixed

[TrailRenderer][MinVertexDistance] Draw starts only when object moves by...

Shuriken

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Aug 16, 2016

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Version/s: 5.4.0f3

Reproduction steps: 1. Open attached project. 2. Open and play "TestScene". - "Trail Renderer" in "Ball > Trail" game object start... Read more

0
votes
Fixed

Setting one of the Range attribute's values to infinity breaks it

IMGUI

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Aug 15, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Open attached project. 2. Select "Cube" in the scene 3. Try moving slider from left to right in the inspector... Read more

0
votes
Fixed

Canvas inside canvas resets position/anchors when entering play mode

uGUI

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Aug 11, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. open attached "ErrorProject.zip" 2. open scene LEperiment 3. select "LoreCanvas" in hierarchy 4. center RectT... Read more

1
votes
Fixed

Mixed lighting causes artifacts when entering shadow draw distance

Shadows/Lights

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Aug 11, 2016

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Version/s: 5.4.0p1

Steps to reproduce: 1. Open "MixedLighting.zip" 2. Open scene "New Scene" 3. Move scene camera closer/further to/from plane. Expect... Read more

0
votes
Fixed

[metal/hlslcc/runtime] Shader compilation fails and entire screen is ren...

OSX

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Aug 16, 2016

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Version/s: 5.5.0a5

Steps to reproduce: 1. Open attached project 2. Change the main graphics API for Mac Standaole to 'Metal' 3. Build 'DemoWalk' scene... Read more

0
votes
Fixed

[MeshCollider][SphereCast] Does not detect some triangles when radius is...

Physics

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Aug 16, 2016

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Version/s: 5.3.5p6

Reproduction steps: 1. Open the attached project. 2. Open "SphereCastFail" scene. 3. Select "TestSphereCast" game object. 4. Expand ... Read more

0
votes
Duplicate

Object with a material block property causes other object's material to ...

Graphics - General

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Aug 16, 2016

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Version/s: 5.4.0p1

Repro steps: 1. Open "MaterialPropertyBlockTest" project 2. Open "Scene" scene 3. Check the inspector and notice that the left chara... Read more

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