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[CommandBuffer] mesh is not clipped when it is drawn after the alpha pas...
Reproduction steps: 1. Open the attached project. 2. Open and Play the "MainScene". - Notice that "Cube_PostAlpha" game object is n... Read more
Input Field does not display its value when text is inputted through the...
To reproduce(attached 2 videos showing this): 1. Open the project attached by the user 2. Enter play mode 3. Enter some text in the ... Read more
Cryptic error: Assertion failed on expression: 'count <= std::numeric_li...
How to reproduce: 1. Open attached project 2. Open scene test3.unity 3. Play the scene - Note the Assertion failures in the consol... Read more
API Updater fails when upgrading project to Unity 5.5
Download and import the package Inventory Pro from the Asset Store or try to open the attached project in Unity 5.5 or alternatively... Read more
Switching animations on our avatar at runtime is not working with some a...
To reproduce: 1. Open attached project 2. Play TestScene 3. Press backswing 2 button 4. Note that animation plays correctly 5. Pre... Read more
[iOS] Async Resource Loading freezes application until finished loading
Steps to reproduce: 1) Open the latest attached project. 2) Build and deploy to an iOS device via Xcode. 3) When the app opens, pres... Read more
alt+Enter doesn't update window boundaries when Cursor.lockstate is conf...
Steps to reproduce: 1. Open attached project "cursorbug.zip" 2. Open "testScene" 3. Add "testScene" to build settings 4. Build and r... Read more
Scene is permanently corrupted after copying canvas element
Steps to reproduce: 1. open User's attached project 2. open scene "Main Scene" 3. from Hierarchy go to Canvas > Panel 4. copy and p... Read more
Typo in Graphics Settings: "Ligtht Halo" (Unity 5.4)
Steps to reproduce the issue: 1. Open any existing project or create a new one. 2. Navigate to: “Edit->Project Settings->Graphics”.... Read more
[Regression][Raycast][Painting] Sometimes raycast is not working for ter...
Steps to repro: 1. Open Unity; 2. Create new project; 3. Add Terrain gameobject (GameObject -> 3D Object -> Terrain); 4. Go to 'Pai... Read more
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