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Fixed
Votes
0
Found in
5.3.5f1
Issue ID
822119
Regression
Yes
[Android] Resources.LoadAsync: stall in LockPersistentManager when launching concurrent requests
Steps to reproduce:
1) Download attached project and open in Unity.
2) Build and run project on a device.(make sure Autoconnect Profiler is checked).
3) Check Profiler and you will notice that LockPersistentManager being called after Resources.LoadAsync is finished.
Expected result: (see attached gif 'NoReproInProfiler.gif').
Actual result : (see attached gif 'ReproInProfiler.gif').
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blackbeetle
Nov 23, 2017 15:46
where to download project?