Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.3.5f1
Issue ID
823375
Regression
No
Setting one of the Range attribute's values to infinity breaks it
Steps to reproduce:
1. Open attached project.
2. Select "Cube" in the scene
3. Try moving slider from left to right in the inspector tab
- Slider becomes glitchy, the value becomes "Nan".
Actual result: setting one of the slider's value to infinity makes slider glitchy.
Expected result: Unity should not let set slider value to infinity or set.
Reproduced on: 5.4.0f3,5.4.0f1,5.3.5f1;
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
- Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer is enabled
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false
Add comment