Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.3.5f1
Issue ID
823375
Regression
No
Setting one of the Range attribute's values to infinity breaks it
Steps to reproduce:
1. Open attached project.
2. Select "Cube" in the scene
3. Try moving slider from left to right in the inspector tab
- Slider becomes glitchy, the value becomes "Nan".
Actual result: setting one of the slider's value to infinity makes slider glitchy.
Expected result: Unity should not let set slider value to infinity or set.
Reproduced on: 5.4.0f3,5.4.0f1,5.3.5f1;
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] Crash on with multiple stack traces when rendering large Terrain with specific hardware
- Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator
- Crash on folly::detail::safe_assert_terminate_v when updating the Meta XR SDK Packages
- The text font falls back on a different font depending on the fallback font used
- Template is opened in Isolation when opening it in Context and users Save the UI Document when prompted to do so in UI Builder
Add comment