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[Contextual Menu] Assertion failed errors are thrown to the console when...
How to reproduce:1. Open/create any project2. Select camera in the scene view3. Press "a" to bring up the scene context menu4. Selec... Read more
[iOS] The view is not stable when using WebCamTexture in iOS 15
How to reproduce:1. Open the project2. Go to the Build Settings (File>Build Settings)3. Select iOS and build4. Open Xcode project... Read more
Additional bones are removed when calling AvatarBuilder.BuildHumanAvatar
How to reproduce:1. Open the attached user project “Build Human Bones 2022.zip”2. Open "SampleScene" Scene3. Enter Play Mode Expecte... Read more
Cut doesn't delete the object
How to reproduce:1. Open/create any project2. Select "Main Camera" game object in the scene3. Press Ctrl/Cmd + x4. Try to move the o... Read more
Crash when entering Play Mode with an object having "Use Fast Midphase" on
Reproduction steps:1. Open the attached project “Bug - NELT RaycastCrash”2. Enter the Play Mode3. Click around in the Game View Repr... Read more
[Quest 2] VR output is laggy or freezes when the Profiler window is acti...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Open the Profiler ... Read more
"BuildFailedException: Oculus Utilities Plugin with OpenXR only supports...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build the Player (File > Build And Run)3. Observe the Console Window E... Read more
Asset artifact downloaded from Accelerator but the asset still gets reim...
Reproduction steps:1. Run Accelerator2. Import the “BugCachedAssetsReimport” project using the following command line: {{"PATH_TO_UN... Read more
Block is not removed from context when converting it to Subgraph
How to reproduce: Import the attached VFX Convert Set Velocity from Direction & Speed to Subgraph Observe that Subgraph block is... Read more
Crash on VFXMemorySerializer::StoreObjects when converting to Subgraph B...
How to reproduce: Import the attached package Convert Set Velocity from Direction and Speed to Subgraph Block Notes: Reproduced on m... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used