Search Issue Tracker
Fixed
Fixed in 6000.0.55f1, 6000.1.14f1, 6000.2.0b12, 6000.3.0a4
Votes
0
Found in
2022.3.0f1
6000.0.0b1
6000.1.0a1
6000.2.0a1
6000.3.0a1
Issue ID
UUM-110821
Regression
No
dir search proposition uses = as its default comparison operator
* Open the Search window
* Ensure the Query Builder is on
* Double click Project as a search are
* Click the button to ad search proposition. Type dir. Add the Directory name proposition.
* Type the name of a known folder in your project
* See that no results are printed.
* Toggle off the querybuilder.
* Change the `=` to a `:` . See that results are displayed.
Bug reported through the forums: https://discussions.unity.com/t/is-searchs-directory-filter-broken/1646906
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "GPU Time Threshold" in VFX Graph Heatmap Parameters can be set to a negative value
- List of supported Platforms for 3D Templates in Unity Hub is outdated
- Mesh filter animation tint is not added if keyframe recording is not enabled
- Light.shadowMatrixOverride is ignored when using GPU Resident Drawer
- Setting the the "PreWarm Delta Time" to the smallest value always sets the "PreWarm Step Count" to the different random values
Resolution Note (fix version 6000.3.0a4):
Search: Changed the default operator for the filter "dir" from "equals" to "contains".
Resolution Note (fix version 6000.2.0b12):
Search: Changed the default operator for the filter "dir" from "equals" to "contains".
Resolution Note (fix version 6000.1.14f1):
Search: Changed the default operator for the filter "dir" from "equals" to "contains".
Resolution Note (fix version 6000.0.55f1):
Search: Changed the default operator for the filter "dir" from "equals" to "contains".