Search Issue Tracker
Fixed
Fixed in 6000.0.55f1, 6000.1.14f1, 6000.2.0b12, 6000.3.0a4
Votes
0
Found in
2022.3.0f1
6000.0.0b1
6000.1.0a1
6000.2.0a1
6000.3.0a1
Issue ID
UUM-110821
Regression
No
dir search proposition uses = as its default comparison operator
- Open the Search window
- Ensure the Query Builder is on
- Double click Project as a search are
- Click the button to ad search proposition. Type dir. Add the Directory name proposition.
- Type the name of a known folder in your project
- See that no results are printed.
- Toggle off the querybuilder.
- Change the `=` to a `:` . See that results are displayed.
Bug reported through the forums: https://discussions.unity.com/t/is-searchs-directory-filter-broken/1646906
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Localization Group Rules bypasses Locale logic when SharedGroup asset provided
- UI Toolkit World UI Text Field unfocuses immediately when clicking on it using XR Controller
- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package
Resolution Note (fix version 6000.3.0a4):
Search: Changed the default operator for the filter "dir" from "equals" to "contains".
Resolution Note (fix version 6000.2.0b12):
Search: Changed the default operator for the filter "dir" from "equals" to "contains".
Resolution Note (fix version 6000.1.14f1):
Search: Changed the default operator for the filter "dir" from "equals" to "contains".
Resolution Note (fix version 6000.0.55f1):
Search: Changed the default operator for the filter "dir" from "equals" to "contains".