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Under Consideration for 6000.0.X, 6000.2.X, 6000.3.X, 6000.4.X
Votes
0
Found in
6000.0.51f1
6000.1.5f1
6000.2.0b5
6000.4.0a1
Issue ID
UUM-109705
Regression
No
Crash on RendererScene::NotifyInvisible when switching QualitySettings of the HDRP pipeline asset in a specific project
Reproduction steps:
1. Open the attached project "CrashRepro"
2. Enter play mode
3. Press the “Space“ key on the keyboard until game view becomes black
4. Exit play mode
Expected result: Play mode is exited
Actual result: Editor crashes
Reproducible with: 6000.0.51f1, 6000.1.5f1, 6000.2.0b5
Couldn’t test with: 2022.3.62f1 scene is broken
Reproducible on: Windows 11
Not reproducible on: No other environment tested
First few lines of stack trace:
{noformat}0x00007FF8D9D4621D (Unity) RendererScene::NotifyInvisible
0x00007FF8DA0EC975 (Unity) `InitPlayerLoopCallbacks'::`2'::EarlyUpdateRendererNotifyInvisibleRegistrator::Forward
0x00007FF8DA0BBA57 (Unity) ExecutePlayerLoop
0x00007FF8DA0BBBC7 (Unity) ExecutePlayerLoop
0x00007FF8DA0C0CFF (Unity) PlayerLoop
0x00007FF8DB1C4A1A (Unity) EditorPlayerLoop::Execute{noformat}
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