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Prefab previews are dark in HDRP when using defaultHDMaterial
Reproduction steps: 1. Create a new HDRP project 2. Create a Sphere and drag it to the project window to create a Prefab out of it... Read more
[2D][Animation] User-created animation using Sprite Key hash does not up...
[2D][Animation] User-created animation using Sprite Key hash does not update During recording of animation, hash values revert ba... Read more
WebGL build has low performance when running in Chrome on macOS
Reproduction steps: 1. Open the “ZIPPEDPROJECT” attached project 2. In the Menu bar click on File > Build Settings 3. Change Pla... Read more
Unity Web Requests failing when doing large quantity of requests
Reproduction steps: 1. Extract the attached zip file “ReproProject” 2. In the extracted folder open the “BundlesToCopy” folder an... Read more
[PSD Importer] PSD importer doesn't respond to changes in layer size
Steps to reproduce: 1. Create a new project 2. Install the PSD Importer package 3. Download the attached "bugdemo.zip" 4. Drag t... Read more
Prefab Asset FileIDs are changed after building player and using Save Pr...
1. What happened I've been working with all Unity 2022.2 versions without any issues. Every week, I update to the latest version. H... Read more
EditorGUI.EndChangeCheck is not triggered when dragging an Object onto a...
How to reproduce: 1. Open the attached project "EndChangeCheckTest.zip" 2. Select "GameObject with SomeComponent" in the Hierarchy... Read more
Adding overrides to a Prefab Variants shows available override in Projec...
How to reproduce: 1. Create a new Unity project 2. Create a Prefab Variant 3. Drag the Prefab Variant to the Hierarchy window 4.... Read more
[Perforce] P4 integration with Overwrite Failed Checkout Assets enabled ...
1. Download and extract the "1315831 repro" project into a Perforce Workspace 2. In P4V Add and Submit the Assets, Project Settings... Read more
A new asset becomes untracked in Perforce when 'StartAssetEditing' and '...
Reproduction steps: 1. Open the attached 'PerforceTestProject' project 2. Go to the 'Edit -> Project Settings' 3. In the Version... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL