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Asset corruption when using the Accelerator cache server
Reproduction steps:1. Start an empty Accelerator cache server2. Create and open a Unity project3. In Project Settings set Cache Serv... Read more
Error "NullReferenceException" is thrown when selecting folders from the...
How to reproduce:1. Open the project “IN_26551”2. Open the “SampleScene” Scene in Scenes3. Press the “Editor tools” → “Folder Test” ... Read more
Animated model translated down when interrupting a transition
Reproduction steps:1. Open the attached “Test Project” project2. Open the “Main Scene” Scene3. Disable the “Animator” component’s “A... Read more
UI Toolkit text splits when changing PanelSettings scale
How to reproduce:1. Open the project “IN_29789”2. Enter the Play Mode3. Change scaling by moving the slider4. Observe the “Name Subt... Read more
UsePass for ShaderLabShader is ignored and GameObjects are not rendered ...
How to reproduce:1. Open the project “IN_20904”2. Open the “Bug Demonstration” Scene in Scenes3. Enter the Play Mode Expected result... Read more
Flickering orbs appear when using RenderTargetHandle
Reproduction steps:1. Open project “rendertargethandle-test-2022.2”2. Open scene “ButoDemo_P”3. Enter Play Mode4. Observe the Game V... Read more
"NetworkBehaviours require a NetworkObject" pop-up prevents opening pref...
How to reproduce:1. Open the attached Project "NetworkTest"2. Ensure no Asset is selected in the Project Window3. Double-click the p... Read more
[IL2CPP] Crash in "il2cpp::vm::Class::SetupMethods" when EqualityCompare...
How to reproduce:1. Open the attached “TestIL2CPPEnumCrash.zip“ project2. Build for a Standalone Player3. Run a Build Player Expecte... Read more
GUIUtility:ProcessEvent method spams warnings when using some Unicode sy...
How to reproduce:1. Open a new Unity project2. Rename a GameObject with U+1F480 Unicode symbol Expected result: The symbol isn’t pri... Read more
"Window -> Panels" view displays "Check for Updates" window as opened wh...
How to reproduce:1. Open a new Unity project2. Open and close the “Check for Updates” window3. View the “Window → Panels” dropdown i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets