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Anti-aliasing doesn't work when using 2D Pixel Perfect
How to reproduce:1. Open the attached project “PixelPerfect”2. Open the “TestAaScene”3. On the Game Window zoom in to the GameObject... Read more
Rectangle Shape Area Light generates a circle around the rectangle shape
Reproduction steps:1. Open the attached “ProjectY.zip“ project2. Open “Rectangle_Area_Light_Is_A_Circle” scene3. Observe the Scene w... Read more
[M1] Scene window zoom works after a delay when using "option" and right...
Reproduction steps:1. Create a new project2. Hold “option” and right-click down and move the mouse on Scene window3. Observe Scene w... Read more
Multiple VFX assets cannot be opened in one go
How to reproduce: Create 2 VFX assets in project browser Drag them to the Scene View Select both of them in the Hierarchy Observe th... Read more
Shaders that UsePass a different shader will stop rendering when other s...
How to reproduce: Open the attached project "ShaderProblem.zip" Enter Play Mode Open Assets/TestShaderPass.shader Change "4095.5" to... Read more
Box Collider outlines are not affected in the Game view when changing th...
Reproduction steps:1. Create a new project2. In the Hierarchy window create a new 3D Object “Cube”3. Select the newly created GO4. E... Read more
AssetBundle allocates more memory when loading it a second time
How to reproduce:1. Open the attached Project "AssetBundlesLeakRepro"2. In the Menu Bar, select "Build" -> "CompileBundle"3. Buil... Read more
[Linux] Silent crash on TLSAllocator<(AllocatorMode)0>::ThreadInitialize...
Reproduction steps:1. Open the attached “CrashRepro” project2. Click Edit > Project Settings3. Deselect “Auto Graphics API for Li... Read more
PlayerSettings.asset displays incorrect appleEnableAutomaticSigning value
How to reproduce:1. Create a new project2. Go to "Edit" > "Project Settings..."3. Navigate to the "Player" > "iOS" tab6. Check... Read more
[Linux] Mouse position is incorrect when playing build on a multiple mon...
Reproduction steps:1. Set up monitor positions in Display Settings similar to the attached “monitor_setup“ screenshot2. Open the att... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size