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Won't Fix
Won't Fix in 7.0.X
Votes
0
Found in [Package]
7.0.11
Issue ID
DANB-494
Regression
No
[2D][Animation] User-created animation using Sprite Key hash does not update
[2D][Animation] User-created animation using Sprite Key hash does not update
During recording of animation, hash values revert back to original frame after change.
Does not occur with animation samples.
Repro steps:
- Open project SampleScene, select Birb in scene
- Open Animation tab, enable keyframe recording
- Select different labels in Sprite Resolver component but observe Sprite Key does not change
Tested on Windows 11
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Resolution Note:
This is unfortunately required in 2D Animation 7
To resolve this, please select all the Sprite swap frames in the Animation window and set (Both Tangents -> Constant) and (Broken).
Please refer to our documentation for more information:
https://docs.unity3d.com/Packages/com.unity.2d.animation@7.0/manual/FFanimation.html?q=constant#changing-the-keyframe-tangent
Resolution Note (7.0.X):
This is unfortunately required in 2D Animation 7
To resolve this, please select all the Sprite swap frames in the Animation window and set (Both Tangents -> Constant) and (Broken).
Please refer to our documentation for more information:
https://docs.unity3d.com/Packages/com.unity.2d.animation@7.0/manual/FFanimation.html?q=constant#changing-the-keyframe-tangent