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0
votes
Fixed

Crash on block_merge_next when having two Shuriken Particle Systems refe...

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Feb 27, 2025

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Version/s: 2022.3.59f1, 6000.0.41f1, 6000.1.0b9, 6000.2.0a6

Steps to reproduce:1. Open the “user’s attached project”2. Double-click on the “Shuriken_Parent_Crash” Prefab through the Project Wi... Read more

0
votes
Won't Fix

Long-pressing j, p, q, f, x, v, b, m, or digits (0–9) fails in the Platf...

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Feb 27, 2025

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Version/s: 6000.1.0b9

Steps to reproduce: Create a new project Open the Build Profile window (menu: File > Build Profiles) Select the "Add Build Profil... Read more

0
votes
Duplicate

Crash on BurstCompilerService::CompileAsync when entering Play Mode in a...

Burst (Trunk)

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Feb 27, 2025

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Version/s: 2022.3.59f1

Steps to reproduce:1. Open the “user’s attached project”2. Open the “GorillaTag” Scene3. Enter Play Mode4. Observe the crash Reprodu... Read more

0
votes
Fixed

[OpenGL][Adreno] Additional Overlay Cameras do not render world objects ...

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Feb 27, 2025

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Version/s: 6000.0.40f1, 6000.1.0b8, 6000.2.0a5

Reproduction steps:1. Open the attached “IN-96038“ project2. Make sure that only OpenGL is selected as the Graphics API3. Make sure ... Read more

0
votes
Fixed

The Platform Browser Window refreshes and resets the platform selection ...

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Feb 27, 2025

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Version/s: 6000.1.0b9

Steps to reproduce: Create a new project Open the Build Profile window (menu: File > Build Profiles) Select the "Add Build Profil... Read more

2
votes
Fixed

Additional Light shadows do not appear when custom shaders are used

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Feb 28, 2025

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Version/s: 6000.0.39f1, 6000.1.0b7, 6000.2.0a4

How to reproduce:1. Open the attached “IN-95392_URPAdditionalLightBug“ project2. Open the “SampleScene“ and enter Scene View3. Obser... Read more

0
votes
Fixed

USS units are not serialized when values are edited manually in the file

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Feb 28, 2025

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Version/s: 2022.3.59f1, 6000.0.41f1, 6000.1.0b9, 6000.2.0a6

How to reproduce:1. Create and open a new project2. Create a UI Document and open it in UI Builder3. Create a new USS StyleSheet ins... Read more

3
votes
Third Party Issue

Screen blacks out or certain objects flicker on Google Tensor devices wh...

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Feb 28, 2025

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Version/s: 2022.3.59f1, 6000.0.40f1, 6000.1.0b8, 6000.2.0a5, 6000.3.0a1

How to reproduce:1. Open the attached "IN-95684" project2. Open the "Playground" Scene3. In the Build Settings window, switch the Pl... Read more

0
votes
Fixed

Normal maps are rendered differently in Sprite Editor when compared to t...

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Feb 28, 2025

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Version/s: 2021.3.49f1, 2022.3.59f1, 6000.0.41f1, 6000.1.0b9, 6000.2.0a6

How to reproduce:1. Open the “NormalMap_Bug.zip“ project2. Open the Window > 2D > Sprite Editor window3. Select the “Assets/Ha... Read more

0
votes
Fixed

Inconsistent rendering of Sprite Shapes occurs when a Fill Material is n...

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Feb 28, 2025

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Version/s: 6000.0.41f1, 6000.1.0b9, 6000.2.0a6

How to reproduce:1. Open the “SampleProject“ project2. Open the “SampleScene”3. In the Scene view, observe the “NoFillMaterialOnEdge... Read more

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