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Errors and Warnings produced by Package Manager are inconsistent between...
Steps to reproduce: Open or create any Project Navigate to Window > Package Manager Click the "+" icon in the top left corner and... Read more
PolySpatial uses wrong path to read boot.config resulting in an error on...
Steps to reproduce:1. Open the attached user's project "MR_AndroidTest.zip"2. Switch to Android3. Build to an Android device4. Obser... Read more
InputSystem's OnScreenStick behaves differently when using ExactPosition...
How to reproduce:1. Open the attached project "OnScreenStickBug.zip"2. Enter Play Mode3. In the Simulator window click on the white ... Read more
Light rendering artifacts visible in Universal 3D Sample Template
Steps to reproduce: 1. Create a new Unity project using Universal 3D Sample Template 2. Wait for the project to load 3. Move Scene V... Read more
The Camera Component field is called "Back Ground" instead of "Backgroun...
How to reproduce:1. Create a new Unity project and a new scene in it2. In the Hierarchy, select the "Main Camera" GameObject3. Switc... Read more
The Main Light Direction Node in the Shader Graph does not output light ...
How to reproduce:1. Open the “ReproMainLightNode“ project2. Open the “TestScene“3. Open the “ExampleShader“ shader in the Shader Gra... Read more
Touch Input is not registered correctly when using multiple displays
How to reproduce:1. Make sure that 2 displays are arranged side to side2. Make sure to have a touchscreen display as the second (non... Read more
Certificates are not shown in the Accelerator dashboard when clicking on...
How to reproduce:1. Set up a Unity Accelerator instance using either an Accelerator-generated certificate, a self-signed certificate... Read more
A line can be dragged inside the Inspector expanding an invisible tab
How to reproduce:1. Create a new Unity project and a new scene in it2. In the Hierarchy, select the "Main Camera" GameObject3. Navig... Read more
Crash on tlsf_free when building on a specific project
Reproduction steps:1. Open the attached project "CrashRepro"2. Build and run Expected result: The project is builtActual result: Edi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used